Developer Eksil Team announced that its martial arts brawler Acts of Blood will be released for Windows PC on 4 December 2026. It will come to PlayStation 5 and Xbox Series X sometime in 2027. A demo is already available on Steam and has more than 1,500 very positive player reviews. The game was first shown at last year's Summer Game Fest.
Acts of Blood is inspired by martial arts films such as The Raid. Players control Hendra, who seeks revenge in the Indonesian city of Bandapa after his family is murdered. Developer Fajrul FN has said the combat blends the counters of Sleeping Dogs with the combos of Sifu, and that the visual style takes cues from Max Payne and Manhunt for grit and tone. The project began as Fajrul FN's solo work, and friends joined over time to form the small studio Eksil Team.
Small teams are now competing with big-budget games, and a strong demo following shows how much excitement a game can build before it is even finished. For a tiny studio like Eksil Team, that early support can decide whether the game gets made at all, and whether it ever reaches consoles. Console players will simply have to wait until 2027.

Developer Eksil Team announced that its martial arts brawler Acts of Blood will be released for Windows PC on 4 December 2026. It will come to PlayStation 5 and Xbox Series X sometime in 2027. A demo is already available on Steam and has more than 1,500 very positive player reviews. The game was first shown at last year's Summer Game Fest.

Acts of Blood is inspired by martial arts films such as The Raid. Players control Hendra, who seeks revenge in the Indonesian city of Bandapa after his family is murdered. Developer Fajrul FN has said the combat blends the counters of Sleeping Dogs with the combos of Sifu, and that the visual style takes cues from Max Payne and Manhunt for grit and tone. The project began as Fajrul FN's solo work, and friends joined over time to form the small studio Eksil Team.

Small teams are now competing with big-budget games, and a strong demo following shows how much excitement a game can build before it is even finished. For a tiny studio like Eksil Team, that early support can decide whether the game gets made at all, and whether it ever reaches consoles. Console players will simply have to wait until 2027.

πŸ“° Source: News Source
polygon.com β†—
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