A former Capcom manager has shared new details about how Resident Evil 7 was made. Miguel Corti posted a 66-part thread about the game's troubled development. He said the first plan was not a reboot at all. It would have carried on after Resident Evil 6, with "more Leon and more Umbrella connections". At one point, Rebecca Chambers and Jill Valentine were discussed for a return.
Resident Evil 6 sold very well but fans and critics disliked it. Capcom needed a new direction. The team eventually switched to a first-person view and a small, scary house setting. That risky reset worked. Resident Evil 7 came out in 2017 and brought the series back to horror. Its first-person style shaped the remakes that followed. Corti's thread shows how close the series came to repeating old mistakes.
Big game series often play it safe. This story shows that a risky rewrite can save a brand fans had given up on.

A former Capcom manager has shared new details about how Resident Evil 7 was made. Miguel Corti posted a 66-part thread about the game's troubled development. He said the first plan was not a reboot at all. It would have carried on after Resident Evil 6, with "more Leon and more Umbrella connections". At one point, Rebecca Chambers and Jill Valentine were discussed for a return.

Resident Evil 6 sold very well but fans and critics disliked it. Capcom needed a new direction. The team eventually switched to a first-person view and a small, scary house setting. That risky reset worked. Resident Evil 7 came out in 2017 and brought the series back to horror. Its first-person style shaped the remakes that followed. Corti's thread shows how close the series came to repeating old mistakes.

Big game series often play it safe. This story shows that a risky rewrite can save a brand fans had given up on.

📰 Source: News Source
polygon.com ↗
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